Review of the Fatesworn Expansion for Kingdoms of Amalur: Re-Reckoning
I remember writing about the release Kingdoms of Amalur: Re-Reckoning – The remaster of the old (and quite good) game Kingdoms of Amalur.
The remaster itself didn’t bring anything particularly significant to the RPG of a decade ago, except for improved graphics. But the original version has long been removed from Steam (if you didn’t catch it, you’re too late), and the story and gameplay are quite good, so it’s worth getting the game, for example, on sale. For many players, it reminds them of a single-player version of a quality MMORPG, like Guild Wars or World of Warcraft. It’s like an MMORPG for misanthropes. Without crowds of AFKers and without those who constantly interfere with immersion in the atmosphere.
One beginning alone is worth it, where the hero, mistaking him for a lifeless body, is thrown into a foul-smelling mountain of corpses! It immediately brings to mind Planescape: Torment. Crawling out of the catacombs and fending off surrounding monsters, you immediately realize that the environment is not particularly friendly towards you. And it only escalates from there. We find ourselves in a world where everything is predetermined and predicted, except for ours. The hero is given the name The Fateless One and sets out to create (adventures for themselves) and fulfill (of course, the fate of the world, how else?). All of this takes place in a beautiful and unconventional fantasy universe. In addition, there are spectacular real-time action battles, various leveling options, and numerous skills.
And what beautiful fairies there are! Classic ones, with the Summer and Winter Courts, with lots of references and legends… Perfect.
Yesterday, December 14th, the official release took place. Expansion to Re-Reckoning: Fatesworn Owners of Kingdoms of Amalur: Re-Reckoning FATE Edition are entitled to the Fatesworn DLC as part of the package, while others will have to pay for it.
Unfortunately, during the journey, the hellhounds may have grown, and the graphics, although improved, have become somewhat outdated (the advantages of 2D – it retires more beautifully than 3D, and pixels, accordingly, are more beautiful than polygons). Here is the Fatesworn trailer – it is clear from it that it will not earn prizes for eye candy, the prizes will run away from it in panic, having grown limbs, wings, and tentacles:
But, if you overlook the graphics… um, that’s impossible, you’re right. If graphics are not the main thing for you, then the game remains the same, a solid action-RPG for quality enthusiasts. Not top-notch, but a strong middle-ground with a great world by Robert Salvatore and excellent music.
The Fatesworn DLC offers players a new main story (approximately 6 hours long) and a bag full of side quests! The action of the expansion takes place after the completion of the main campaign. Our hero, The Fateless One, receives a mysterious letter and sets off to a new area – the snowy mountain of Mitros. There, the cult of Telogrus thrives, a mad god who wishes to destroy Fate itself in order to free people from the chains of destiny. And, of course, who else but us can deal with this new problem?
Heroes will be able to:
- Level up to level 50.
- defeat Telogrus, the God of Chaos;
- visit the ancient city of Crownhold;
- Master a new, previously unknown mechanic – “Chaos”, which affects weapons, enemies, and dungeons.
- Assemble 6 new sets of armor and 21 new weapons.
- To pass through portals into 25 Chaos Dungeons scattered across both old and new lands.
- and much, much more.
Those whose soul is restless without a complete collection of sets will be delighted to meet a merchant selling chests with a random chance of dropping rare items.
Kingdoms of Amalur: Re-Reckoning and the Fatesworn expansion are available on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series, and Nintendo Switch.
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